Fallout Has a WEIRD History With Eldritch Horror
Cosmic horror has been burrowing into the wastelands of Bethesda’s Fallout games. Here’s a brief history of the series’ Eldritch Easter eggs.
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Eldritch horror has been creeping its way into the wastelands of the Fallout series for a while now. What started as some virtual nods to the works of horror author H.P Lovecraft quickly became a recurring series of Easter eggs in each new Bethesda-made Fallout game. Fallout 3, Fallout 4 and even Fallout 76 have some interesting nods towards eldritch horror that may even hint towards a dark secret buried under the Capital Wasteland.
Fallout 3 has a very peculiar location in its vanilla game known as The Dunwich Building. Players visiting for the first time who know their eldritch horror may already know what to expect inside just by the name, since it references H.P Lovecraft’s novel The Dunwich Horror. Even without knowing of Lovecraft’s work, though, it’s easy to feel unsettled by the massive asylum-like building that stands almost untouched in the Capital Wasteland.
Those who journey inside will find that the Dunwich Building is the heavily-irradiated former headquarters of a mining company known as Dunwich Borers. There are nine different holo-tapes that detail Jaime Palabras’ journey into the building seeking out his father, who fled for unknown reasons and was said to have carried a strange book with him wherever he went.
The Dunwich Building itself contains a series of terminal entries that further connect the Dunwich Borers to some strange occurrences. Through reading the terminals, players will learn that workers who were in the building the day the bombs fell became ghouls and started obsessing over something that “kept clean” even when “they bleed so much.” It’s certainly ominous and mysterious, though the only other thing of note that players learn is that former Dunwich workers were worshiping something known as Ug-Qualtot.
In the basement, players can find a ghoulified Jaime worshipping a strange obelisk. His final audio logs detail that his father had also become a ghoul, and that Jaime succumbed to the radiation in the building soon after finding his father. The final holo-tape is easily the most unnerving, as players simply listen to Jaime call out for a sharp blade to send someone “deep into the temple.”
For those without Fallout 3’s Point Lookout DLC, this is where Jaime’s story ends. However, Point Lookout allows players to recover the book Jaime’s father obsessed over (known as The Krivbeknih) as part of the quest, “The Dark Heart of Blackhall.” Players can either return the book to someone claiming to be its original owner or listen to a missionary named Marcella and destroy the Krivbeknih at the Dunwich Building’s obelisk.
The company returns in Fallout 4, where players can visit one of the mining quarries that was set up in the Capital Wasteland. The Dunwich marble quarry has a twisted history, as multiple workers fell to their deaths due to the company not following proper safety procedures. Through visions the player has while exploring the tunnels, they’ll witness multiple pre-war individuals engaging in some kind of occult ritual as the mine rumbles around them.
One of the most concerning parts of the marble quarry is the rumbling and footsteps that the player can hear as they journey deeper. What exactly is causing this rumbling is never seen, though it’s clear that there’s something supernatural happening with Dunwich Borers. To add to this, players eventually discovered a giant stone face that’s just barely visible at the bottom of a pool of water in the mine, which references an H.P Lovecraft story where a man digs up a colossus buried under his home.
The final reference to eldritch horror so far is also the most significant. In Fallout 76, players can locate a massive slumbering entity known as The Interloper, which is being worshiped by the Cult of the Mothman. The Interloper is found at the bottom of the Lucky Hole Mine and (at least at first) doesn’t have any direct connections to Dunwich Borers. However, players noted that the giant stone faces that decorate The Interloper’s chamber are the same ones found in the Dunwich mine in Fallout 4.
The main theory behind the numerous strange references to the occult and to eldritch horror is that there’s some pantheon of Elder Gods that remain dormant in the Fallout universe. The existence of The Interloper points towards the other supernatural occurrences having some credibility, as does the entity mentioned by Jaime having a very old-god-sounding name. With each new piece to Fallout’s eldritch puzzle going bigger, it’s only a matter of time until unspeakable horrors from the stars are unleashed on the Capital Wasteland.
Link Source : https://www.cbr.com/fallout-eldritch-horror/